Thursday, February 25, 2010

selfish elf report

Selfish Elf sucks.

Current spergelves decklist:

2 Arbor Elf
4 Heritage Druid
3 Boreal Druid
4 Llanowar Elves
4 Nettle Sentinel
1 Joraga Warcaller
1 Viridian Zealot
4 Elvish Visionary
4 Elvish Archdruid
1 Ranger of Eos
1 Regal Force

2 Primal Command
4 Summoner's Pact
4 Glimpse of Nature
3 Cloudstone Curio

4 Verdant Catacombs
4 Misty Rainforest
1 Temple Garden
1 Pendelhaven
5 Forest
3 Horizon Canopy

3 Ranger of Eos
4 Umezawa's Jitte
1 Loaming Shaman
4 Ghost Quarter
1 Joraga Warcaller
2 Viridian Shaman

Only major change is two Warcaller between main and side. It's the best card to tutor up with Ranger of Eos against basically any scary cards when the game goes a bit long; you just play one with all your mana and if they don't kill it, you probably win. If they do, play another one. Just ran a two-man against Zoo to try it out, and the game went long (read: turn five) and he had a Meddling Mage and Steppe Lynx on Heritage Druid against my board of a couple elves, so I Primal Commanded to gain seven and search up Ranger Of Eos. Next turn, Ranger for two Warcallers and block Steppe Lynx. Next turn, Warcaller meets Path to Exile. Next turn, Warcaller wins the game. Surprisingly, slow-seeming strategies like this are actually really good against Zoo as long as each card you play trades with at least one of theirs. Warcaller is a great card at drawing a removal spell kicked once, great at giving you a solid team kicked twice, and wins the game unless they kill it kicked three times... plus, it's another one-mana guy, so unlike most sideboard cards, it doesn't fuck up your Glimpse plan.


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